Hi, glad you liked the game!
1) At this point, it would be too difficult to balance for new party members. I partly regret not using at least 3 party slots but it made sense for the story, but it is what it is.
2) I figured not all paths should have a gameplay effect. I think that thematically, it makes more sense this way. However, if you have specific suggestions for specific paths, I can consider them. It's kind of hard, since I am close to finishing the game, but you never know.
3) The H-scenes list was added a few years after development started, so it's lagging behind. Finding the time to improve it without getting in the way of the game isn't easy either, which is why I haven't updated it in a while. Ideally, it would have a "miscellaneous" section divided by area, with all scenes listed.
That's what I was going for, so I am glad the game felt that way. I think that making a game with a bad story is almost pointless (since at that point, you might as well just watch regular porn XD). It's better to have some investment in what's going on, and you can't have that if the story is a complete mess.
I wish there were more effects for factions/paths in general, but I didn't manage my time properly. I probably should have cut a few paths to have the opportunity to expand others more, but this was my first open-world(ish) game, and I didn't find a great balance between the various elements. Lessons learned for the future, I guess.
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About what paths effect gameplay I simply am asking for a reward in essence, if you complete a path something similar to how in GTA San Andreas if you 100 % a girlfriend you got an outfit I propose something similar like a weapon or armor or outfit
For the other faction stuff I must say that is indeed a missed opportunity (atp the werewolf path might as well be an orgy cause the H scenes are all it can do) even becoming alpha has no notable effect from what I can see
Not bringing completed paths people with you is also a huge missed opportunity but as you said at least you learned
I agree with what you said about the story
As for the H scenes list I'm pretty sure since your close to finishing the game once your done you can do the necessary updates to it
I wish you the best in this project and all your other projects
I wonder if it would be fine to have items which are already available in the game as rewards. In theory, there isn't a big problem with adding new weapons and armors (although it would take some time to consider the balance and to think about what would make sense as a gift from this or that character), clothes however are a different beast, since I only ever use them to unlock unique scenes (due to how the game was coded, it's extremely awkward to add a clothing system now), so those are probably off the table. If we were talking just about a memento/gift, that would also be pretty easy to do (obviously).
Yeah, there were plans for a werewolf quest, but it's getting cut at this point (might be something to add if I eventually revisit the game in the future). At least the alpha stuff is acknowledged in the ending, and you do get a bonus in battle from it.
The H-scenes list is missing a lot, and I am also getting ready for my next game. While you can expect me to make progress on that front, it won't be completed quickly either. It's the problem with one-man projects like this one.
Thanks! ^_^
Yeah Memento style or weaponry/armor is fine
I do hope you will revisit the werewolf path
I can understand the one man project just do things step by step complete the game then complete the game's documentation and everyone will be happy and I am excited to see how what you have learned from this project will be implemented in future projects
Your welcome ``_``