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(+1)

short, not much gameplay to speak of, well animated, perfectly matches the jam's limitations.

(+1)

Thanks! Yeah, we wanted to do more, but were running out of time. Didn't plan to have more types of gameplay (it's "one ability", after all), but plan was that with more characters on scene, there'd be more variations of how events can unfold, and player'd have to look closely into different outcomes to understand which cards to pick.