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The monster/chaser quickly became more of an annoyance than  a scare, the camera reset after being grabbed was quite disorientating and he sometimes respawned like 5 meters awary. I was once caught in a loop where in the time i reoriented the camera i got grabbed again, and it repeated at least five times in a row.

Thanks for the gameplay notes: the monster was supposed to spawn in a set spot in the map and if the player is within the monster spawn it would spawn the monster at another spot but in hindsight even though it’s a different spot the player is still in line of sight when it spawns. This coupled with the fact that I increased the speed probably didn’t help haha. If I have the chance to hotfix it I’ll set the other spawn further, increase the radius between the player and monster to set the monster to spawn 2 and maybe decrease the monster speed. I was also trying to give off a getting up from the ground effect with the camera orienting to the floor after captured but I can see how that can get annoying after a while. Thanks for playing!

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No problem - trying to make sure i play and rate plenty games!