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(+1)

Thanks for taking the time to play the game! I really appreciate your criticism, and appraisal of the game, both very appreciated :)

I also would be very grateful if you'd give instructions on how to make moving platforms in unity, because I tried making the player the child of the platform but that only broke it more :/ If you need to talk about these platforms, we could use the comments but if you'd like to use an actual texting platform I can tell you my discord username B)

Oh and btw the cat's name is Lucy XD

Happy to help! I know some people make it work by setting the player to the child of the platform, but I went for a different approach. This is what you should attach to the player. It simply detects if you touch a moving platform, moves you along with it's movement, and detects when you leave the moving platform.

Here's the essentials of the MovingPlatform class (I left out ChooseNewPosition since I'm sure you have your own solution for that). The only part of it you really need to have is "public Vector2 MoveDelta => rb.velocity;" as well as the part where you move it using the platform's rigidbody.

Hope this helps and let me know if you have any questions!