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(+1)

Hello, I’m terribly sorry to bother you about this, but I’ve been trying to figure it out on my own and getting nowhere with it. For some reason, it seems like the Premonition mod clashes with a few of these—namely the ones that edit items like the lucky coins, soul stones and detailed equipment stats—and I was wondering if there was anything I could edit to have them work together. Thank you for your time either way, and thank you for all of your work on these mods!

Sounds strange, but in order to help you i need more details of what's going on.

When you say it clashes with the lucky coins and soul stones mods does that mean you either get a different item, an invisible item or no item at all?

And as for the detailed equipment stats i'm not sure what could be wrong right off the bat, so this might require some screenshots to get a clue.

Thanks for reporting these issues!

(+1)

No problem, thank you so much for responding to me!

Turns out that I was mistaken about the detailed equipment stats; that is still working alongside the overlay, recipes and inventory columns.

As far as I can tell, it seems like Premonition might change the id of the coins/stones. I installed the enlightenment mod on top of the built-in feature of unlimited saves of Premonition and they were considered two different items (with one stack of x99 and a single book that can be reused infinitely). On top of that, the character started with a lucky coin which was singular and not reusable.

When I was in battle I had a stack of an invisible item that had a number of x99, so I assume that was what one of the two was changed to. When I used the item there was no descriptor, item name and no effect, so I don't know if that's helpful at all. Other than that I couldn't find any hint of what the coins/stones had been changed to.

Thank you again!

This has been fixed, along with other mods which were suffering from a similar issue.

Thanks for reporting this issue!

Thank you so much!!