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(+1)

This game is incredible! A friend just walked by and was surprised asked what I was playing and was surprised to hear it was a jam game.

This game honestly should be polished, expanded just a bit and fully released. It's a super simple mechanic with pleasing visuals and audio. 

My only gripe is that the difficulty needs to ramp up waaaaaaay quicker. It's really fun to create "broken" builds where you can harvest half the screen at a time, but it meant I was hitting the quota in one click for 10+ rounds in a row until I just decided to stop playing. I feel like this game would be more compelling if you're likely to lose after 10ish rounds and are therefore encouraged to try again with a different strat to see if you can beat your high score.