I agree with you 100%, that I scaled the point system incorrectly. As it is, you get more points per mini-game stage completed the larger your initial isolation range is - and I should've scaled it with time. There's no real incentive to risk points right now. The nudging is finicky, and it doesn't help with the cursor flickering in the web build. You only have 3 nudges for each mini-game, which is not well communicated.
Thank you so much for the great feedback. This is exactly why I love joinging these competitions. People really care :)