So the theme/action table is based on Ironsworn's theme/action oracle. You roll both theme and action. The results give an open-ended prompt for the player. Let's say if the results are Attack and Exit, the player is free to interpret the event as the there is an attack and the player most escape, or maybe the door begins to close on the player, squeezing their body.
I will update it to make the rules clearer later on. My original plan was to have different, more specific events for each locations, but time was running out when I wanted to fulfill the 10 games solo jam😅