Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

No problem, it's my first jam and first published game.

As an exercise for myself a few months ago, I tried to make a game to the rules of another jam and found that I needed to make sure I planned to make a game I could actually make in the timeframe.

For this jam, once I had an idea for a game I thought about what mechanics I would like to implement and tried to make sure the work was something I could actually do.

As I'm generally trying to avoid premade assets, this had to include time for making the art and sound work as well.

If you want a long post, I made a post mortum / story of my experience from zero here 

https://itch.io/blog/747081/from-zero-to-my-1st-game-jam

Admittedly, this isn’t my first game I’ve ever made. It was the first Godot game I made from start to “finish” without a course or tutorial hand-holding me the whole way through. Don’t get me wrong, those things helped me figure out some things, like how to implement my own state machine (although the version I learned was in C#, I learned to rewrite it in GDScript).

With all the game ideas I had, I did break them down into smaller mechanics, and listed out what needed to be done. But for whatever reason, my brain locked up and I was stuck in the constant state of, “I don’t know how to start this!” Anxiety and panic set in and I was throwing out ideas until I found one where I can picture the efforts to go from point A to point Z. That’s what finally broke me out of that frozen state…unfortunately, with only about 4 days left by then.

But maybe that’s why they suggested we come up with a game idea we can make in 4-5 days, LOL. Lesson learned! 😁

I think my biggest takeaway from my experience here is that I need a lot more experience with the game engine I plan on using. I’m definitely not saying everyone needs this. I believe I need it to build up the confidence to just power through the doubt and uncertainties that comes up.

That, or make sure to join a long length game jam! I’m actually in one right now, learning a new game engine. Really barebones and documentation has been lacking but I’m finally at a point where I’m having fun with it.

Anyway, I’m rambling. Thanks for your time and the reply!

no worries, keep going and good luck.