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I love this fun little story!  It is paced rather well, doesn't go off on any unnecessary tangents, is simple and straightforward in a good way.

I honestly expected more doughnut puns embedded throughout, but we at least got a few!

I also liked the sly little MH reference you hid in there!  I love how you handled it too- if you are unfamiliar, you wouldn't think twice about it!

The artwork fit extremely well, though one simple addition I would suggest is to have a custom name font in a balloon/comic font style to more closely match the logo.  I could easily imagine this with a complete custom UI if you decide to update the game further, but just that one change would go a long way in unifying the theme.

Also unnecessary, but just musing, I would like to see an epilogue.  I didn't want it to end so soon!  Maybe even just a reference in a future project or something, because I hope to see more from your team!

Keep up the good work!

Thank you! We probably could have used a few more donut puns, but I'm not great at coming up with that sort of wordplay. Custom UIs and more distinctive fonts are the sort of things we'll definitely be looking into in our future projects, either individually or as a team. Not a one of us knew anything about how to use Renpy though when we started, so the priority was getting the code working at all, while our artist had a lot of spite variations to make. 

This one was a learning experience for all of us, and we're thrilled that people have liked the result.

The donut puns thing wasn't criticism at all, just an observation!  : )

I'm right there with you on Ren'Py - I didn't touch it until after the first week of the jam, so I understand totally.  You did quite well to have branching story paths in there already if you're just starting!  I always try to offer a suggestion or two, but it was hard for yours, because it was so good already!