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Thank you! We probably could have used a few more donut puns, but I'm not great at coming up with that sort of wordplay. Custom UIs and more distinctive fonts are the sort of things we'll definitely be looking into in our future projects, either individually or as a team. Not a one of us knew anything about how to use Renpy though when we started, so the priority was getting the code working at all, while our artist had a lot of spite variations to make. 

This one was a learning experience for all of us, and we're thrilled that people have liked the result.

The donut puns thing wasn't criticism at all, just an observation!  : )

I'm right there with you on Ren'Py - I didn't touch it until after the first week of the jam, so I understand totally.  You did quite well to have branching story paths in there already if you're just starting!  I always try to offer a suggestion or two, but it was hard for yours, because it was so good already!