I see -- I gave it a minute or two to load and it didn't seem to help. After popping open the developer console I see that it does load some assets over the first few seconds but then it spits out the following error:
```
VM8:1 Uncaught SyntaxError: Unexpected non-whitespace character after JSON at position 1 (line 1 column 2
at JSON.parse (<anonymous>)
at TN (index.js:3400:3313966)
at index.js:3400:3313984
```
When I click on the link to the source code causing the errors, it is minified but appears to have something to do with saving or loading the game state:
```
const _N = ()=>({
heros: [],
effectsVolume: .1,
musicVolume: .1,
zoom: 430,
progress: null
})
, uc = localStorage.getItem("save")
, TN = ()=>uc ? JSON.parse(uc) : _N() // this is the line with the problem
, E0 = TN()
, Nt = ()=>{
localStorage.setItem("save", JSON.stringify(E0))
```
Not sure why this would happen - looks like TN is called and is trying to parse the save state from localStorage, or else it calls _N. My localStorage has no "save" property (I checked and it is null).
I'm not sure if this is game code or engine code and of course there's no obligation on you to fix this, I just thought I'd do some further testing and let you know what I found -- I discovered this game via one of the asset packs you used, which was cool to see btw.