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Also, the shapekeys on the sidebar, I cant animate them in the timeline, what do I do?

I don't have much experience with animation but from what I can say you can keyframe their value as any other input Blender have with the key "i", if the shapekey is highlighted in purple that means that it's being controlled by a driver.

I would appreciate a more detailed explanation of the issue.

wait i fixed the issue, i just rightclik=cked on the shapekey and deslected driver

also how on earth do u get the mouth to move? ik u can do wide mouth but i cant rlly do much

With the facial rig, there's one bone that slides me mouth hole over the mouth surface. Btw the wide mouth was intended to be controlled with the custom properties of that bone, this can be removed if you want but I think that was your issue.

If you want to add more shapes to the mouth then you must add more shapekeys, I recommend watching tutorials if you don't have experience with them.

No Im talking about like get custom shapes for the mouth?

also one thing I created a custom property in pose mode in the bone section like the X Mode, I've created a custom property and it doesn't do anything, I gave it a Boolean and made it a checkbox, how do I make the AUX_Screen disable and enable *I think that's how it works* in a driver?

I have lots of expirience with animating, so here´s my solution:
right click the shapekey click on ¨add keyframe¨ and done :)