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(1 edit)

Really cool mechanics and a unique idea, great job.

Some of the levels are a bit frustrating, screen 5 especially

Adding shift to ignite would make the WASD controls a lot better

While the character is flying in an arc after an explosion you can't control them at all, which is a bit jarring seeing as you can instantly switch directions when in midair from your own jump. Some reduced midair direction control might make this feel better

(+1)

Shift would of been good, too.


You can slow the horizontal momentum from a boost with the opposite direction, but I never got it feeling quite right. It's easier to tell on a tall arc vs a more horizontal one, so maybe I just needed to increase the deceleration based on the current velocity.