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(+2)

Uhh, so first off, it looks amazing. I love the contrast between the drawings and the 3D model when you walk up to the camera lmao. But on the topic of camera, I struggled with the angle a lot lol, so it took me a few minutes to get to the mirror which informed me there was not game, tried to walk around some more. But then I alt-tabbed and couldn’t move when I alt-tabbed back in and closed it down.

So uh basically, lemme know if I missed anything? ’:)

(+2)

Thanks a lot for the feedback!

No don't worry xd. We didn't have the time to add the story and mechanics. We still published it because we still worked hard during the jam to deliver something even if it's less than what we wanted to ;_; 

About the controls tho, I understand they could be difficult for some people. We've tried multiple ways of moving the character with fixed cameras but this one was by far the best. Maybe we could make it a bit easier with better though out camera placements. We'll see x)

And thanks for the report of the bug ! I'll try to fix it for the next version of the game ^^ 

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Ah alright I’d feel bad if that message was part of some kind of setup and I just missed it lol! Good work:)

I think the biggest issue was that you could walk off-screen with no transitions in some places and then suddenly transition without seeing your character. So you didn’t know which direction you came from in some rooms. I got pretty disoriented lol