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This is most likely due to the upgrade to Godot 4 and the way it handles windows. We'll see if there is an option to make it behave like it does in the previous versions. Thanks for letting us know!

(1 edit)

You welcome!

Also, I tested it with other pop-up boxes, and they all behave the same as well.  "Save as...", "Export as...", etc.  In the v1.0-beta2 version, all the pop-up boxes behave this way.

I hope there can be a viable fix for this in Godot 4.

Thank you!