A great experience with the backrooms, really love Tentacle Monster Tim - very well designed! Did you use C++ or Blueprints? What was your code/node count? It’s impressive how much you have in here! The total aesthetics are completely top notch: camera, grain, shaders, lighting, all coming together for a great experience. The downside is that for gameplay, there needs to be some sort of feedback or instruction. In the start, I had no idea you had to press C to crouch to get into the no clip zones. Also, the player would run for a while and then stop, but no indicator for stamina, and I could run immediately again, so … not stamina? No clue - needs player feedback. This a a fantastic experience to play! Well done!