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Spoilers:

Theme: Vore expansion?

Story: I like the implementation of Vore as a mechanic for the murder mystery, and it was a fun explanation and series of discovery to get to the point. Very on-genre.

The part where I struggled with (which is mostly personal, mind you. People's relationship with humor is personal) is the constant zingers. It felt like everything was at the same level the whole time. I needed some variation-- some more moments of sincerity (if only briefly) to make the jokes pop harder. Or at least, the guise of sincerity, even if we can laugh at the thought of being sincere over something silly.

You have a way with humor, but I felt like I just was rammed into joke after joke after joke with no time to breathe.

Everyone's voices also felt kinda similar overall to me (which is perhaps part of my confusion for who was speaking) because it didn't feel like there was even a "straight man". (Comedy straight man, not hetero straight man.)

Presentation: No music, and I got confused with who was speaking the whole time given the irregularity of the expressions? And I think we could have had like... the sprite of the deceased rotated into a giant water tank-- that would have been funny, as opposed to the void.

Or like having the door closed before opening it to the scene, instead of the same hallway throughout-- I was initially confused why they were speaking sans sprites.

Creativity: Vore as a mechanism to help faciliate a murder? Honestly? Slay. Well done. I thought it was either like... nested vore (how did he get up to the room? In someone else's stomach) or finding the stashed body to then deposit at the room (also by vore) instead of it being used as an alibi.

Overall Thoughts: I enjoyed the overall conceit, but I personally had a bit of difficulty following who was saying what the entire time. I still appreciate your contribution to the may wolf game jam, and your wild idea for what it meant to have a vore mystery. I salute you!!!