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(4 edits)

Hello Wayne,

As kindred spirits I agree, especially on the artistic side.  I am an artist myself, but it has been only recently that I have gotten back in to doing pixel art again.  Usually it has been pen/ink but mainly in Photoshop these days simulating pen/ink still and now dabbling in Blender.  I was working off/on on comic book and children's story projects but found it hard to get motivated to make it to the drawing table.  Once there I could draw for hours, but it was getting me to actually sit down and not procrastinate on other things that meant most of my projects are still on the go.

When I actually sat down on Feb 27 to learn Game Maker I realized making games is my real passion as I have not been this excited about a project in decades and have not missed a day on working on my current game.

I took a look at your youtube channel and facebook page on your Scourge of the Underkind game and think it looks fantastic!  It definitely has the Gods/Chaos Engine/Alien Breed Amiga vibe.  I see it has been a passion project for many years now, but the results speak for themselves.  I look forward to seeing it physically.

I take it your first game prototype in Gamemaker is different than Scourge of the Underkind?

I loved the Amiga but unfortunately I do not see myself returning to it, at least not for game development.  I could probably jump back into Blitz Basic on the Amiga to complete that Valhalla-like game, as the graphics for three levels were mostly done with the game engine almost fully complete and the first level fully working, but the last levels would still needed a lot of work as would remembering what story and puzzles were need for these levels.

Game Maker is allowing me to get a game up and running far quicker than I could in Blitz Basic and I like the options of being able to hopefully with few changes have the game run on multiple platforms (PC and (dream, dream) the Nintendo Switch are my current goals).  It still is in the early stage of development but I look forward to the challenge of making a Metroidvania inspired game.  I think the boss battles will challenge me the most.

Great to meet you too!   I will be following your Scourge of the Underkind with great interest.

I would love to see more of your artwork, do you have Insta or a website? My insta is: https://www.instagram.com/wayneashworthart/
Procrastination is one of my favourite things to do ;)

Working in Gamemaker is a lot of fun, quick results! I keep trying to learn Amos on the Amiga but I hardly ever have the time to concentrate these days. 

Thank you very much for the kind words on Scourge, all those games are inspirations for sure :) Dan Malone's pixel work is unrivalled on Amiga, the man is a genius and my personal hero/legend.

My first prototype game is a horizontal shooter, it might prove to be too ambitious haha, but I am having fun tweaking it here and there...it's a sort of Ghibli/Metal Slug type affair with you flying a plane. Looks quite nice (thankfully).

I am very keen to see whatever you create! If there's any way to connect with you on youtube etc I'd love to keep track of your projects. I am the same, I would like one day to release a game on Switch etc. I have a ton of ideas and only one lifetime in which to make them all in...I don't think it's going to be possible :D
We need 100hr days.

Thanks for the Instagram link.  You have some great work on display there and on numerous characters from films that are favourites of mine.

I especially like the Aliens related art piece.  Great job!  

I have always been an Aliens fan, as you can see at my instagram account: https://www.instagram.com/tomkstone/ .   You have to scroll down a bit to see the two illustrations I did many years ago in pen/ink with a brush..

I know  what you mean by having tons of ideas but only so much time to get any of them done.  I have children's stories I have written and want to illustrate, two comic books I would like to do (and an old comic book project still to finish), a chess set I want to sculpt/ 3D print, puppets I would like to work on (Muppet style) and now at least 3 video games I want to work on but with only so many hours in the day it is probably better if I just focus on one of the 15+ projects I want to do.

At one point I would love to see a pic of what your Ghibli/Metal Slug inspired prototype game looks like.

Holy cow batman. You have some serious talent there, your instagram is superb!

Thanks for the kind words.