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(+1)

I reached the exit.

The game was longer than I expected and it's full of very cool and different sequences whose length and difficulty are perfect. While unique enough the game also completely feels like a NES game and the ending screen and music are cool.

To be fair I never completely got the jump command, basically I often pressed it thinking I would jump but didn't, yet that was no big deal in the end and I had a lot of fun playing the game anyway.

thank you for the feedback. I appreciate the honesty that you show in your criticism. A few questions, Which boss fight was your favorite? What part of the game was your favorite? How many times did you get caught? 

(+1)

Good questions, it could be 50 times but probably a bit less, I like the last boss because these bosses where the floor breaks check plenty of dots which make them cool : many things happen on the screen, they're extra unique, there's a progression during the fight since the battlefield's evolving and you have to adapt to the evolving  battlefield as well as a sense of urgency but the thing I actually like is that you've got multiple bosses which don't work the same.