I guess you win by default by being the only person who actually made a game.
Dimetro-Dog
Creator of
Recent community posts
Got it, I was planning on the Pterosaur avoiding you in the grass. But I never got around to it. In the future, I will make the slopes slightly more forgiving. I had trouble beating the game myself(and I created the game) but it is meant to be unforgiving by design. Thanks for the criticism, in the future, I will implement your suggestions.
It's a very creative game, I managed to photograph the lake creature, but the text on the newspaper was too small. I would appreciate it if a jingle played when I found the beast. It would be cool if the music got slightly more intense when you were close to the creature. I only gave it 4 stars in the theme section because Plesiosaurs are not technically dinosaurs, and the game didn't exactly have any dinosaurs in it. Plesiosaurs are prehistoric lizards so I decided to count them as such.
if you want to play this game without a download, you can play it here. https://flowlab.io/game/play/2612837
the concept is cool, but the characters have clunky animations and once the sword-man is committed to an attack, he can't stop. I couldn't get past the first level in spite of dying dozens of times. The difficulty could do well to start out low, and then ramp it's way up as the game progresses. The biggest criticism I have is that the screen is filled with very fast projectiles from the start and the sword-man gets hit faster than he can react if he's close to the ceiling. The game could easily be a 5/5 with enough hard work. But as is I'm giving it a 2/5 while it's definitely playable. It starts out too difficult and the sword-man feels clunky.