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This was an ambitious one, but that ultimately harms it quite a bit. There’s too much that the game wants to go through, but what it ended up as really is insufficient. The story that IS there is nice enough but everything goes by so quickly the reader won’t get the full glass of the inherent melancholy present in this set up. It really is impressive that all this paths are in a game jam project, but them individually leave something to be desired

I kind of agree with this, we'll try to work on this next time
Thanks for playing !