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Hello. I believe I have softlocked myself. The only quest remaining is "Get 150 candy for Amelia", however, I only have 79 candy and the compass from the explorer's outfit doesn't point anywhere. I also completed "Help Kim with her upset stomach" right beforehand, after already helping Flint out. When interacting with Kim, the ending dialogue for those two is all that appears, locking me out of whatever reward (Presumably 75 candy) Kim would have given me.

I think the game is incredibly charming and I do wish I was not having this issue. The pumpkin on the seesaw was clever.

That is a bug caused by how the game saved once an ending was triggered. There are steps in the v1.3 dev log to help fix your issue.

(2 edits)

Thank you. I was wondering if there was a way to edit the candy values manually but I'm not savvy enough myself to figure it out. I also do think that the options on-screen once you get to the repo building are unclear. I accidentally ended the game because I did not know what to press/what option was selected. Luckily, pressing "Continue" allows you to avoid this, but it was still worrying at the time, as I thought I had lost an hour or two of progress.

Edit: It would seem that I have no idea how to load a .tres file even though I installed the Godot engine.

You can right click it and open it with any text editor (like notepad)

Oh. That was very simple. Thank you. I cannot wait to see what you make in the future! The 3D movement on display is very smooth. The only thing I'd add is some form of airtime to make crossing the river slightly more lenient but otherwise traversing the world is fun. I especially loved the forest.