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The problem isn't that there's actually a gameplay loop, I think it's a good thing
to have more NSFW games have variety and more ambition about being an actual game.
The problem is, I think the game should be a little more transparent that it's more involved so players can have
a realistic timeframe for how much they can expect to get out of the time spent per session.

I'm sure people don't mind actually playing the Splatoon Esque challenges, and in fact it would be cool 
to see if a NSFW game like this could actually have a multiplayer component someday so it's interesting for that too.
But in a landscape of NSFW games, most games allow you to get to something quickly or if not quickly do a good job of 
establishing player expectations.

The game does make some efforts with dialogue but it feels maybe the dialogue needs to be revisited in a way that 
makes the information a tiny bit more conscise about the gameplay loop. I'm sure people wouldn't mind a little bit
of a 4th wall break for clarity. Also I thought the little invisible people were a tiny bit hot but nothing
happened with them. I mean, don't ask me how to make a scene with an invisible person though.

Anyway, had to be more clear about that.
Good luck my guy.