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Creative, but confusing.

Let's get the obvious out of the way. The sprites are beautiful and the custom images are sexy.

But this was probably my hardest MAY WOLF read thus far. The opening few scenes felt a little too blunt and fast to me. Then we get into the explanation of the card game and I'm completely lost. There's some great character building there for a minute or two, but then it's the card game again, and I'm once again scratching my head. I think I began to pick up the basics near the end, but for a lot of the game I struggled to stay engaged. 

Maybe a diagram when they are first explaining things would be helpful? Maybe when they are practicing you can show how things play out through images rather than text? IDK. Those are just some ideas. Like, I get that I'm an idiot and all, but the way the characters grasped the mechanics of the card game so easily while I'm just sitting here dumbfounded made me feel like I was missing something really obvious.

The writing itself is good. The head-hopping near the end there didn't help my confusion, but for the mostly internal narrative that it becomes, it's good. And even though I didn't understand too much of what was going on, I was intrigued when the tension started to ramp up.

And this all might be a "me" thing! It was certainly very pretty and creative, but I didn't quite jive with it.