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(+1)

(minor spoilers for players) I enjoyed playing through the game! I love how you're creating a different game than your usual ones and I like the direction its going in. Now for the critiques! The major issue is same as the rest of the comments - the walking starts slow and the whole animation kicks off - that feels very slow, it'd be better if the indicator popped up when walking by an item but I read how you want to keep items hidden, so a workaround might be to give hints after a little time of being lost in the form of thoughts of the main character showing up in a dialogue box - it could be riddles ("I should probably call the store", "Where did I last see paper?  I believe it was in my office.", "What did my superintendent tell me to do? I should get to it!" ) or show the indicator only for a brief window, or maybe bolden or color the interactable items in a slightlyyy different color which can only be noticed if a player is focused enough which might be a good workaround, just some ideas! XD. Then, my game hung when wrong-un told me that my name was written on the wall. I could keep calling the store over and over when I first got the phonebook and called. It might also be helpful if things of notice were written in the journal such as ("Trash outside the police station, its a miracle noone has burnt it yet.", "why is the trash outside the basement window?", "I'm done with the job, I'd best report to ma'am") like little scribbles or thoughts. I got stuck on finding items or how to progress for a long time and coupled with the slow starting movement and having to stutter walk, it took a long time!XD
I enjoyed it and look forward to the full version, (I'll play it as well after you make any changes just to test it out)

(+1)

Thanks for your comments- glad you had fun!

We have actually given in to popular demand and added hotspots to the next build of the game. This will be uploaded soon (we've also fixed the Wrong Un bug).

We haven't given in to demand with the puzzles yet, though! I think these are hard but fair ;)

I'll keep you posted on the full version. This could be some time off but we do have the main coding elements and most of the story done now.