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Unfortunately yes. I can get working on an updated set of shaders that already has that done, but I'm out of town for a family event for the next few weeks. So it will be a bit before I get started.

No worries at all! I got it working, I was a little intimidated by the shader system. It's working great! Using your tools all together makes a great workflow.

Doesn't it though? I love it personally. I have another asset I never released that creates scriptable object variables and events that makes things so easy. Id say that's probably my #1 tool for development.

That's really cool! I've been working on a modified version of Feendrache's animator https://feendrache.itch.io/mana-seed-character-animator-for-unity. It aids in building animations and attaching them to animators. One big thing I've added so far is support for blend trees in the animator. It's a ways off from being releasable, but I'd like to ask the author to formally release their code under a permissive license so I can release mine. But it very nicely fills the gap between Sprite Importer and Paper Doll.

Very cool! Well I'd love to see the finished product so keep me in the loop!