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Wow that ending was unexpected!!

Really nailed the NES aesthetic and difficulty, but it was quite frustrating! Even more frustrating was that I beat it just by holding right and spamming jump, after many attempts trying to memorize the patterns! Turns out it was so easy!

I think having a bit more view ahead or slightly slower speed could have helped player have more strategy and skill to win. I often didn't have enough time to react or see if I needed to make a big jump or small jump until it was too late.

Here's my playthrough: