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Alpha 0.15.2

The release characters relationship dropping after entering your service could be due to the prisoner version of character does not transferring to the 'character' version.

Moving the 'clothing' and 'storedClothing' variables directly under 'characters' could let you remove 'appearance' from the save file.

Could 'personality' be redundant with it in  'statusEffects'?

'relationships' fills with characters which are no longer in the game.  If there is a roster you could cross check them and delete those out of date.  This would still have the problem of selling a character and buying them back.  With this; you are not able to ask a character about another character if they are in the overworld.

Selling vegetables one at a time is slow.

[bug] When sending character to the overworld, it cuts off their talking, if too long.

Could having too large of a groups of characters return from the overworld at once cause problems?