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(+1)

Hello everyone!

I have done a lot!

Welcome back to the second devlog for SunSwiper!


In summary, I have finished designing Pixelixel and modeling the MineWiper29! (the main vehicle which player uses)


My design choices!:

I'm not trying to achieve complete realism with SunSwiper, instead I want it to be a mix of realistic & stylized.
I want the atmosphere of the game is very dark, so I colored everything with gray scale (white, gray, black and everything between them) to give it a sad and hopeless feeling. But there are still some things that are not colored with the gray scale, for example the steer & acceleration lever handles and the TV which Pixelixel is in.
I did this to make those elements stand out a bit more than the non-interactable objects.


Gallery:


-Pixelixel!


The reason its design took so long is because I knew that I will have to animate it in the future. So the design had to be simple enough to animate but not too simple to be boring.
I tried animating it in Krita but that turned out to be very difficult so I did the animation in Blender.
*Its face will appear sometimes on the TV (located in the MineWiper29).



-MineWiper29 final model (Front view)



-MineWiper29 final model (Rear view)



-MineWiper29 final model (Interior view)




-Colt


-MineWiper29 exterior design (With materials)



-MineWiper29 interior design (With materials)




I Wish You a Great Day!

(1 edit) (+1)

EEEEE PIXELIXEL IS ALREADY MY FAVE!!! for some reason the car gives me Iron Lung vibes lol :3

(+2)

THAT CAT ANIMATION IS SO FARKING CUTE    :0

Thank you!