Hello everyone!
I have done a lot!
Welcome back to the second devlog for SunSwiper!
In summary, I have finished designing Pixelixel and modeling the MineWiper29! (the main vehicle which player uses)
My design choices!:
I'm not trying to achieve complete realism with SunSwiper, instead I want it to be a mix of realistic & stylized.
I want the atmosphere of the game is very dark, so I colored everything with gray scale (white, gray, black and everything between them) to give it a sad and hopeless feeling. But there are still some things that are not colored with the gray scale, for example the steer & acceleration lever handles and the TV which Pixelixel is in.
I did this to make those elements stand out a bit more than the non-interactable objects.
Gallery:
-Pixelixel!
The reason its design took so long is because I knew that I will have to animate it in the future. So the design had to be simple enough to animate but not too simple to be boring.
I tried animating it in Krita but that turned out to be very difficult so I did the animation in Blender.
*Its face will appear sometimes on the TV (located in the MineWiper29).