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Thanks for your feedback! The camera issues were never-ending. I'm glad I tried multiple cameras per scene this time around, but they definitely take a lot of finessing. There is an "unstick" button in the pause menu for situations like that, but it's not super obvious. And yeah, I'm gonna strip out almost everything for the SMVM and try to really nail the character controller and combat/abilities. They were fun to ipmlement but nothing is polished to where I want it to be.