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Definitely loved the music. It was nice to finally play after seeing all the progress you posted. I will say that I was unsure of what the crystal powerup did. I thought it was for surfing safely across spikes. If so, it still needs a little work, because it was working for me. The bosses were easy enough fights and their moves sets and tells were executed well. I did have a lot of trouble in the fire section and getting to the boss in that area. A bug I did notice is that the second power up, the explosion shot takes out the save spots if you shoot them. Ran out of time because I shot one as i was running to refuel my time. Obviously from my score, I definitely missed a few optional rooms. There was also a camera bug in the water section. It only happened once, but i died and then the player was never in camera view so i just had to run the clock out and restart that area.

Overall, there's still some bugs to fix, but I always enjoy your entries. I say this is one that can be spruced up and submitted to the SMVM. If i remember anything else or you have questions, just hit me up on discord.

Thanks for your feedback! The camera issues were never-ending. I'm glad I tried multiple cameras per scene this time around, but they definitely take a lot of finessing. There is an "unstick" button in the pause menu for situations like that, but it's not super obvious. And yeah, I'm gonna strip out almost everything for the SMVM and try to really nail the character controller and combat/abilities. They were fun to ipmlement but nothing is polished to where I want it to be.