Thank you for the submission!
Summary: Quite the unusual take on the general theme, but a welcome addition! Did find the spells and hitboxes to be quite buggy, a lot of my failed runs came down to the Watermelon bomb getting stuck on an extended, invisible hitbox, and the game is pretty much best played through spamming through the spells than actual set up strategy, but all in all, it was nice. I couldn't quite tell if there was a spawn rate set for the enemies, but it did get quite repetitive to turn around and witness a sea of fire about to end the run.