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(+1)

Really cool concept, especially for playing with the players vision and awareness. There were a couple of graphical wall collision glitches, I wanted to note, but nothing game breaking. I think the game is a bit too dark. I got a little lost and nauseated navigating a maze that dark with a really reflective looking floor. I can see a lot of cool games coming from the idea. Two eyed Mike for the tutorial was a good choice as well. 

(+1)

Good feedback thank you. I wasn't sure how mike would go over, he was just placeholder art, but the playtesters seemed to enjoy it so he stayed. First time making a horror game and I wasn't sure how much light is too much light. Hoping to get a feel for it by playing the other entries, and perhaps updating that post jam. Thanks for playing!