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Nice work! This looks like a lot of fun. I especially like the table at the bottom for adventurer motivations - not that any of those situations have ever happened in a game I've run, of course... haha... ha... ok, maybe a few of them...

One suggestion: the current version isn't clear on what happens on a result of 6-9. Which realistically will be most rolls. I assume this is intended as a partial success/success with consequences?

But otherwise, great job and great take on the theme.