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The Shopkeeper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of Theme | #7 | 3.830 | 4.000 |
Quality of Writing | #12 | 3.482 | 3.636 |
Overall | #20 | 3.112 | 3.250 |
Mechanics | #26 | 2.698 | 2.818 |
Overall Appearance | #30 | 2.437 | 2.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice work! This looks like a lot of fun. I especially like the table at the bottom for adventurer motivations - not that any of those situations have ever happened in a game I've run, of course... haha... ha... ok, maybe a few of them...
One suggestion: the current version isn't clear on what happens on a result of 6-9. Which realistically will be most rolls. I assume this is intended as a partial success/success with consequences?
But otherwise, great job and great take on the theme.
Great job! I had some thoughts while reading:
All in all, nice. I think what I would suggest is simplifying things. I think it might streamline your rules a bit.
I really enjoyed reading this, and have added it to my pile of "games I hope I can play in the near future"! Everything is very clear, concise and structured. The only thing I might have added is a table for race/class->adventurers so players can quickly roll up a party if their imagination deserts them, but then I'm always adding unnecessary things!