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Don't be too hard on yourself! 72 hours is a very short window to create and release a game, but you had a vision and worked towards making the best thing you could. It seems you already took time to reflect and learn (the most important quality for anyone doing anything), so you'll grow and become better for it. Let this be a stepping stone toward greater things :)

I have been doing game jams for years now ;-;. Really to me I don’t care about most the cut stuff as I thought it was inevitable. I care about how I screwed up the triggers in the final version making the game significantly less than what I made. I really think I should have done at least one check to make sure it all works. I didn’t have much time by the end, but still

I made an after jam update!