That was pretty fun. Some stats on a HUD would be nice, like the current round or flashlight battery left
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Thanks! Yeah, I'm definitely missing some things including a round counter. I thought about implementing some GUI like ammo count and flashlight battery, but in the end I chose not to as it felt kind of out of place for a 'spooky' game( time and laziness probably also played a role). But now that i think about it I probably should have made the flashlight brightness change based on charge left.