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gramozilho

173
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16
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A member registered Oct 20, 2017 · View creator page →

Creator of

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Looking nice! I've also been on bug squashing duty on my deck-builder game, but I'm looking forward to add more enemies and items for the Friday update!

Thank you for playing! Most of the listed issues are indeed poorly explained or fully missing. 

Wands damage is wand cards multiplied. 3 wand, 6 swords, 2 swords would do 3 damage, but a 3 wands, 6 wands, 2 swords would be a 3x6 damage.

The symbol next to the enemy should indeed be the attack! That sounds like a bug I'm not aware of!

Exact HP seems like a basic thing that should be there from the start, it was already added to an updated version of the game :)

Cups should prevent damage, but not if they are on energy. You have to play them on yourself (assuming you have energy for it)

UI and tutorial improvements are absolutely needed, it is not easy to understand.

Thank you for all the feedback anyway :)

Do it! I'm working on an updated version to upload when rating period ends. Just solving existing bugs and adding some content there was no time for. I challenge you to do the same :D

Nice, very fun entry. The flourishing at the end is very satisfying :)

Nice game! Cool idea with the visuals. Dialogue font not so easy to read!

Fun game! In the end, I could only win by never using either special card. Very polished experience

Wow great entry! The hose mechanic feels good to play with and the music is pretty cool.

Nice game! I only wish there as more :) loved the combat background and that this page's background seamlessly blends with the forest in game!

Fun! The music and sounds are on point :)

This is oozing with style! Great entry

What a great idea, following the rhythm really enhances the experience! I wish there was more, it feels very satisfying to enter flow state and just spread that jam :)

Cool idea! Funnily enough, I almost went with a game mechanically (not thematically) similar to this :) love the background image

Clever idea! Writing out all instructions (and pressing play) without selecting the robot happens way to frequently, I wish it would carry over to the next selected robot!

Great fun! The ending was a bit confusing, the two remaining cities were perpetually under construction and I could not attack and completing my rat empire. Very polished experience!

Fun game! It looks super nice! The game is very forgiving, as you can let most of your friends day without penalty. It's pretty satisfying to have high damage and just melt a wave in seconds :D

First of all, congrats on all the team for submitting your first game done! Coming up with a full experience on a short time is never easy. I agree with the other comment, the hole falling on another hole would be perfect ahah

Thank you for the kind words! I'm already fixing the bugs from the current version, comments like this will likely make me expand the game further :) cheers!

Thank you for the suggestions! Some I haven't considered, others I wanted to do but had no time left :)

Having no limit on the cards played was on purpose, as a way to distance this experience form the likes of Slay the Spire and company, but I'll reevaluate if it is doing the game more harm than good. 

Thank you for the taking the time to write this down!

Very fun game! Cleaning the goo feels pretty, it's a shame it starts hurting performance. With upgrades and bit more enemy variety this could become very addictive :D

Thank you for all the feedback! I would love to hear all of it so that I can upload an improved version after the jam :)

I've noted your suggestions and updated the description of the game. Hopefully it makes explains better how the attacks work. 

Thank you for playing!

Thank you for the kind words and thank you for playing!

Fun game, very moist, ick-y sound for the character moving ahah I found the controls a bit wobbly but it ends up making the game more challenging :)

Fun idea! Adding some explanations and objectives, like levels, could actually trick people into learning about music theory :D

Nice game! If it had upgrades it could become addictive fast!

Fun! I wish it lasted longer before stating to tank the FPS! Addictive loop too

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Great fun! Very addictive, really hits the "one more turn" itch!

Hey! Sorry for the late reply... There is no walkthrough video, where were you stuck?

Ups, my bad! It is visible now. Please let me know if it is enough as is :) thank you for playing!

That's a shame! What error are you getting?

Damn that was a blast, hilarious game that got me laughing from the first interaction with the world. Art, dialogue and story were all incredible!

Thank you! :D

Thank you!

Thank you! And thank you for playing :D

Thank you! :D

Thank you for playing! Ahah yes, they are very simple minded :) since I started late I went for simple (and fast to implement) behaviors just to mess with the player and slow him down

Hey, thank you for this pack! Did a game jam with it and got some nice comments regarding the characters' look :D you can check it out here https://gramozilho.itch.io/footskull

Thank you for the kind words! I really liked the speed/health/attack mechanic too, it really tied the game together.

The credit of the opponents' humour/character is 100% merit of the asset pack! The creator has a lot of good packs so definitely check them out https://0x72.itch.io/

Fun little game! Music is funky and background looks amazing :)
Makes me really confused when cars crash into obstacles or other cars. That being said, I could look past that detail if they also showed the "crashed" animation! ahah

It is now playable! Thanks :)

Ups, I guess I left a duplicated review ahah