Looking nice! I've also been on bug squashing duty on my deck-builder game, but I'm looking forward to add more enemies and items for the Friday update!
gramozilho
Creator of
Recent community posts
Thank you for playing! Most of the listed issues are indeed poorly explained or fully missing.
Wands damage is wand cards multiplied. 3 wand, 6 swords, 2 swords would do 3 damage, but a 3 wands, 6 wands, 2 swords would be a 3x6 damage.
The symbol next to the enemy should indeed be the attack! That sounds like a bug I'm not aware of!
Exact HP seems like a basic thing that should be there from the start, it was already added to an updated version of the game :)
Cups should prevent damage, but not if they are on energy. You have to play them on yourself (assuming you have energy for it)
UI and tutorial improvements are absolutely needed, it is not easy to understand.
Thank you for all the feedback anyway :)
Thank you for the suggestions! Some I haven't considered, others I wanted to do but had no time left :)
Having no limit on the cards played was on purpose, as a way to distance this experience form the likes of Slay the Spire and company, but I'll reevaluate if it is doing the game more harm than good.
Thank you for the taking the time to write this down!
Hey, thank you for this pack! Did a game jam with it and got some nice comments regarding the characters' look :D you can check it out here https://gramozilho.itch.io/footskull
Thank you for the kind words! I really liked the speed/health/attack mechanic too, it really tied the game together.
The credit of the opponents' humour/character is 100% merit of the asset pack! The creator has a lot of good packs so definitely check them out https://0x72.itch.io/