Thanks! The lighting I implemented myself, using https://ncase.me/sight-and-light/ as a starting point. I compute the vertices for the lit area and create a Polygon2D with the light gray color that is drawn on top of the starry background.
Thanks! The lighting I implemented myself, using https://ncase.me/sight-and-light/ as a starting point. I compute the vertices for the lit area and create a Polygon2D with the light gray color that is drawn on top of the starry background.