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I liked the feeling of being lost on the moon with no one really around. It felt uneasy exploring. The lights were a nice touch for navigation. There is a solid foundation that can work if you build more on the exploration. I also think it would be a pretty sick horror game if you wanted to go in that direction.

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thank you! I had thought about it being like a horror game when I first started working on it. Who knows, I might expand on the idea in the future:)