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I havent been following the devlog much so please tell me if the things I mentioned have already been talked about.

Will you add more control options?

I would like this As I don't like right shift or double tap to be the "dash"

I would rather have mouse right click on mouse to be the dash because using right shift feels uncomfortable when I have to use 'J' to shoot as well. Also double tap feels weird to execute, sometimes I even accidentally double tap making me dash for no reason. 

Also why didn't you mention that using mouse left click works for shooting as well?

Will you add camera controls?

Camera controls would benefit me, as I hate games that have the camera move wherever you aim. I like more static cameras.

There's much more I could say about this game like the level design, but overall I plan on playing more. Hopefully you put these changes in, but it's ok if you don't wanna work on this game anymore. Happy to follow your channel.

(+1)

Hi, thanks for the comments I appreciate it! Yeah, I can try working on the custom controls and the fixed camera (probably add an option to toggle it). As for the left click, I simply forgot 😖, the J key was the intended fire button and it’s what was more comfortable for me during my testing so it’s what I indicated on the controls. But yeah I’ll probably be adding your recommendations hopefully within the next month or two so stay tuned!

(+1)

Hi again, just an update. I tried adding a fixed camera option but unfortunately there are sections in the game where you need to look down in order to maneuver properly so I decided to just not add the option. However, to sort of make the camera less confusing, I removed the camera panning up when you aim up. So hopefully it makes the experience better.

As for the rest of your feedback, I have still yet to add the custom key binds as I still have to learn that but I may just remove the double-tap to dash or just change the overall control scheme next update.

(+1)

thx :3