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(+1)

One problem right now is a game can generate infinite sales from a platform. Maybe add a system that compares the number of games sold to the number of copies of the platform sold and decreases the number of sales in the day by that amount?

Hi Tankey, this is a well known problem. It’s on my to do list to fix. Thanks for the feedback.

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Hey I think that system is in the game tho, it only breaks when you use advertising otherwise the sales of a game never exceed the sales of the console

You are right, it’s in the game. Although the simulations are not watertight, you can still break the game, especially when it comes to advertising. There have been some improvements to mitigate this issue. You can check the open beta versions on Discord to see the difference.

I just imagine it like they're so hyped up that they buy it not even noticing they don't have the game console or that they bought a port of it

Actually about this ports could be really good Plus reviews like you have to develop your own storyline and if it doesn't make sense you'll get low reviews but if it does higher and a little rarely you can get plus one star randomly this can't stack

The rarely is not the only way to get pretty good five-star reviews make a storyline that makes a ton of sense when you really think about it maybe add some foreshadowing and boom five star reviews have them appear every month or so as an average and that's for next month of sales