I appreciate your honesty.Let me try to answer some of your questions.
First,the spin jump and improved enemy visibility are already in the plans.
Enemies having longer range than players is intended to encourage players to charge forward, just like in the original version, rather than playing as snipers.
You shouldn't trust the forest too much. Remember how enemies in the original version used to ambush players from the forest? The forest favors the enemies :)
And most importantly, you will die many times when you first run,just like in the good old days :)
I prioritize the gameplay experience, and since this is a 2D to 3D remake, many original mechanics may be adjusted.
Again, thank you very much for your sincere and detailed feedback.