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Thank you so much for your kind words ^^ Without a doubt, Hollow Knight was one of the inspirations for the main mechanics. I'm glad to hear that I managed to capture a bit of the Hollow Knight style :) I spent most of the development time fine-tuning the mechanics and learning how to create pixel art, so I had to quickly put together the level and design the boss fight at the last minute. Because of this, I couldn't refine everything as much as I would have liked. In fact, the last checkpoint for the boss is off-screen xD It was a bit stressful process, but it’s all worth it when you see people enjoying the game <3