Thank you. I am aware of this glitch of the ball getting stuck sometimes. I find that it happens in some levels more than others, like the one you mentioned. I am still looking for a viable solution and will patch it out if I can. Again, thank you for the kind words. :)
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No problem.
I did an unfinished prototype once of a game with ball physics. It made me realize that ball physics can't always be perfect without ruining the physics. So I added a "Restart level" button to the prototype, which seemed to fix it.
That might be a simpler solution if a more direct patch isn't possible. Though, it can still have its downsides, such as people utilizing it at the last second when a ball is about ready to go out screen, to fun the game.