Ok as I said, I think this is my favorite overall game in the Jam. It has everything a classic Metroidvania needs. With the classic role reversal of "Twilight Princess" from the Zelda series. The intro cut is perfect and funny with the nice parallax of the mountains. The humor is great. The menu is pure and simple no over-complicating options and such. The music/sfx are mixed well. The fine details of all the barrels/bottles/chain/death effects/room design are just that above and beyond atmosphere of a great game....I am a little curious to ask if two people really made this level design in one-month with all the mechanics and such working as well as they do...but I'll accept it even if there was some pre-work into this jam.
The building mechanics that are hidden in the chests, the increasing difficulties as you find the mechanics, the distinct details of the room, the vastness of the map....I didn't obtain a map...but there may be one hidden....if its anything like the Zelda series..... Overall I am sticking with my perfect score for this entry and will come back and try to find where this ends..... but I did get like 5 major upgrades I think, a heart container.... and discover what I think was nearly 70% of the map?? But I don't know....will keep playing .....
Things it could have...
Save point(s)
Chest upgrade - Map