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(+1)(-1)

I think that macOS and Linux support is really important for devs and users. There’s also things like GitHub actions which allow for easy compilation of those platforms.

(1 edit) (+4)

The compilation isn't the (main) problem, the problem is quality control / testing these builds. It's already a BIG BONUS for a game to have these builds; so why make it grounds for DISQUALIFICATION to omit them? Just locks out people who might have a very nice game but no energy, time, or money to afford a Mac or Windows machine. :)