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(1 edit) (+1)

It's just a little annoying to have the turn wasted randomly and the crimson danser event leads you on a bit to long you get excited that you get an upgrade and then you just don't. I don't have any issue with the other things that waste your turn or make it detrimental because you are actively chosing to take that risk but the events are on almost every location and you can't really plan around them but they don't happen enought to be a major problem. This is just a suggestion but having the event trigger then having your turn play is a solution I think would work.

Thanks for the detailed feedback! The fact that the unexpected event "wastes your turn" is intentional, but I note that it might be frustrating for the player!