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I really liked that the rooms are randomly generated, giving a great sense of exploration when investigating. It's the aspect I admire most about the game because it adds a very good touch of replayability. However, it's true that some feedback should be added when fighting enemies and the boss. One small error I noticed, which is easy to fix, is that the canvas doesn't adjust when playing in full screen. It may affect gameplay very little, but since I started playing that way, I thought there were no life or level indicators until I exited full screen. But overall, the game is entertaining.